conceptualizing worlds for film, animation & games
The Croods (2013) Dreamworks Animation / Directed by Chris Sanders & Kirk DeMicco / Production Design by Christophe Lautrette
Margaret was one of the key Visual Development Artists on The Croods. Her contributions included extensive environment & prop design, surfacing design, character design tweaks, 2D character color models (intro sequence), Dreamworks intro title design and 2D cave painting illustrations throughout the film.
Ryse Son of Rome
Ryse Son of Rome (2014) Microsoft Xbox & Crytek
Patrick was the Visual Consultant for the Ryse Son of Rome game series. He was involved with the lighting, effects, matte painting and set dressing, as well as world building for future installments of the Ryse franchise. Margaret contributed as a Concept Artist for the Ryse franchise and a Matte Painter for Ryse Son of Rome.
Rise of The Guardians
Rise of The Guardians (2012) Dreamworks Animation / Directed by Peter Ramsey / Production Design by Patrick Hanenberger
As Production Designer, Patrick played a vital role in developing the look of Rise of the Guardians. His involvement spanned every level of production including overseeing the art, modeling, surfacing, matte painting and lighting departments.
Monsters vs. Aliens
Monsters vs. Aliens (2009) Dreamworks Animation / Directed by Conrad Vernon & Rob Letterman / Production Design by David James
Patrick was a key Visual Development Artist on Monsters vs. Aliens and the Art Director of the short film, Monsters vs. Aliens: Mutant Pumpkins from Outer Space (2009) directed by Peter Ramsey. Patrick designed the Mothership, Alien Robot and many other visual icons in the film. As a Visual Development Artist, he was also involved in creating sets, environment layouts, props, lighting and color design. As an Art Director, Patrick was in charge of the entire look of the film. He led the art, modeling, surfacing, matte painting and lighting departments.
How to Train Your Dragon
How to Train Your Dragon (2010) Dreamworks Animation / Directed by Chris Sanders & Dean DeBlois / Production Design by Kathy Altieri
As a Visual Development Artist on the film, Margaret helped design and visualize the environments. Including prop & surfacing design, environment layout maps, color renderings and matte painting exploration.
Legend of the Boneknapper
Legend of the Boneknapper Dragon (2010) Dreamworks Animation / Directed by John Puglisi
Margaret was the lead 2D Background Artist for the this short film. She designed the look of all the 2D environments as well as contributed prop design for the 3D animated sequences.